Topic: The Darkest Roleplay (Characters)

These forums are closing and migrating to a new location! Please go to forums.darkestdungeon.com and create your account. Feel free to bring your posts over to this new forum.

This topic contains 478 replies, has 60 voices, and was last updated by Bernacki Bernacki 2 years, 6 months ago.

  • Author
    Posts
  • #126116
    VanityPirate
    VanityPirate
    Participant

    Grimhild Kjellsdottir
    Level Zero, Shieldmaiden (Hellion stats)

    Stats:
    Max HP: 26
    Dodge: 10
    Protection: +0
    Speed: 4
    Accuracy mod: +0
    Critical Hit: 2.5%
    Damage: 6-12

    Resistances:
    Stun: 40%
    Blight: 40%
    Disease: 30%
    Deathblow: 57%
    Move: 40%
    Bleed: 40%
    Debuff: 30%
    Trap: 20%

    Quirks:
    Ruminator: -10% stress heal
    Weak Grip on Life: -10% death blow resist
    Beast Hater: +15% damage to beasts, -15% stress from beasts

    Abilities:
    Iron Swan: Crit mod +5%, ACC: 85, targets 4th slot
    Wicked Hack: Crit mod +5%, ACC: 85, targets first 2 slots
    If It Bleeds: -35% dmg, ACC: 85, Bleed 2 pts/rd for 3 rounds (100% base), targets 2nd and 3rd slots
    Breakthrough: -55% dmg, targets front three

    Camping Skills
    Wound Care: Heal 15%, removes target bleeding and blight
    Revel: -5 ACC on entire party (4 combats), -2 SPD on entire party (4 combats), -20 stress on entire party (4 combats), -10% Stress DMG on entire party (4 combats)
    Sharpen Spear: +8% crit (4 combats)

    Appearance and backstory:
    Grimhild is a broad-shouldered, towering woman who hails from the distant fjords of the north. Though fair-haired and light-eyed, she is far from angelic: she is an aged warrior in her 50s, face lined with wrinkles and scars like a map.

    She seeks honor and glory, whether it be solitary or with comrades.

    She carries a worn spear, a round, wooden shield, and carries a seax on her belt.

    My characters-
    "I'd sneak into your burrito." --Bloodtrailkiller
    "you'll never quote me" --Relentless Oblivion

    Spoiler

    "All flesh fails, in the fullness of time."

    Tilly: Grave Robber
    HP: Healthy
    Stress: 30/100 [Neutral]
    Gold: 4585

    Florence Novel: Plague Doctor
    HP: Healthy
    Stress: 15/100 [Relaxed]
    Gold: 75

    [collapse]

    #126122
    OlSmokes
    OlSmokes
    Participant

    Mehnua of Tigerblood
    Level Zero, Hellion

    Stats:
    Max HP: 26
    Dodge: 10
    Protection: 0% (+10% for quirk)
    Speed: 4
    Accuracy: 0
    Critical Hit: 2.5%
    Damage: 6-12

    Resistances:
    Stun: 40%
    Blight: 40%
    Disease: 30%
    Deathblow: 67% (+10% for quirk)
    Move: 40%
    Bleed: 40%
    Debuff: 30%
    Trap: 20%

    Quirks:
    POSITIVE
    Hard Skinned (+10% protection)
    Unyielding (+10% Deathblow resist)

    NEGATIVE
    Necromania (Prone to investigating body curios)
    Bloodthirsty (Prone to investigating torture curios)

    Abilities:
    Wicked Hack
    Iron Swan
    Breakthrough
    Adrenaline Rush

    Camping Skills:
    Sharpen Spear (+8% chance to crit)
    Battle Trance (+10 accuracy and +25% damage while in position one, -10 accuracy and -15% damage if not in position one)
    Wound Care (Heals one companion for 15% of health, removes bleed and blight)

    Appearance

    The paths are a labyrinth, or even a trap
    Some tides don't turn,
    Some things never come back

    Spoiler

    Marcel | Leper | Level 0
    HP: 5/35
    Stress: 100/200
    Gold: 0

    Mehnua | Hellion | Level 1 | MISSING
    HP: 33/33
    Stress: 10/100
    Gold: 240

    Silvant | Plague Doctor | Level 0 } MISSING
    HP: 20/20
    Stress: 25/100
    Gold: 545

    Cudgel | Cutpurse (Hybrid) | Level 0
    HP: 25/25
    Stress: 20/100
    Gold: 500

    [collapse]
    #126503

    Tinygirl
    Participant

    Juliet is a new character I’ve came up with, the idea came partially from wanting a romance with Rake and partially from Fluttershy (please don’t ask why, cause I dunno XD), she is a female abomination, she has long, filthy blonde hair, which has locks missing in some areas, her entire body, including her ‘dress’, which is basically just a potato sack, is covered in mud, soot, and dirt, and her bruises and scars are quite fresh, suggesting she’s a recently freed abomination.

    #126598
    Stryker
    Stryker
    Participant

    Miriam Lacroix
    Level 0 Seeker Houndmaster.

    Stats
    HP: 21
    Dodge: 10
    Prot: 0
    Speed: 6
    Acc Mod: +0
    Crit: 5.0%
    Damage: 4-7

    Resistances (/%)
    Stun: 40
    Blight: 40
    Disease: 30
    Death Blow: 67
    Move: 40
    Bleed: 40
    Debuff: 30
    Trap: 40

    Skills
    Hound’s Rush
    Hound’s Harry
    Black Jack
    Whistle

    Camping Skills
    Hound’s Watch
    Release the Hound
    Therapy Dog.

    Description
    Miriam is a young woman of a more robust stature. Not obese, but heavy. Her plump face is Rosy, and friendly, with a set of bright eyes, brown in color and a hint of mischievousness. She is a bit more roudy, and would fit the bill for a Tom boy. Her hair is sandy brown and shoulder length, which she keeps in a bun at the nap of her neck. Her clothes are average, nothing that would stand out. She carries a short and polished hardwood stick made of rosewood, which she calls Rosie. Her companion is a large (even for the breed) Irish Wolfhound named Phydeaux.

    Characters

    Spoiler

    Rake | Abomination | Lv: 0
    HP: 26
    Stress: 20/100
    Gold: 0

    Miriam | Hound-master | Lv: 0
    HP: 21
    Stress: 11/100
    Gold: 500

    Echthroi | Shadow Stalker | Lv: 0
    HP: 20
    Stress: 15/100
    Gold: 120

    [collapse]

    #127896

    theblazingsun
    Participant

    Franz
    Musketeer
    hP 28/28
    stress 60/200
    gold 100

    Merzeen
    Bounty Hunter
    hp 32/32
    stress 20/200
    gold 300

    #127962
    OlSmokes
    OlSmokes
    Participant

    Silvant
    Level Zero, Plague Doctor

    Stats:
    Max HP: 22 (-10% from quirk)
    Dodge: 5
    Protection: 0%
    Speed: 7
    Accuracy: 0
    Critical Hit: 2.5%
    Damage: 4 – 7

    Resistances:
    Stun: 20%
    Blight: 60%
    Disease: 50%
    Deathblow: 67%
    Move: 20%
    Bleed: 20%
    Debuff: 50%
    Trap: 20%

    Quirks:
    POSITIVE
    Lurker (+10% damage when torch is below 26)
    Natural Eye (+5% accuracy for ranged attacks)

    NEGATIVE
    Fragile (-10% Max HP)
    Phengophobia (-20% stress resist when torch above 75)

    Abilities:
    Noxious Blast
    Plague Grenade
    Blinding Gas
    Battlefield Medicine

    Camping Skills:
    Wound Care
    Self-Medicate
    Leeches

    The paths are a labyrinth, or even a trap
    Some tides don't turn,
    Some things never come back

    Spoiler

    Marcel | Leper | Level 0
    HP: 5/35
    Stress: 100/200
    Gold: 0

    Mehnua | Hellion | Level 1 | MISSING
    HP: 33/33
    Stress: 10/100
    Gold: 240

    Silvant | Plague Doctor | Level 0 } MISSING
    HP: 20/20
    Stress: 25/100
    Gold: 545

    Cudgel | Cutpurse (Hybrid) | Level 0
    HP: 25/25
    Stress: 20/100
    Gold: 500

    [collapse]
    #128228
    PorkyLabrador
    PorkyLabrador
    Participant

    Damours
    Level 0, Bounty Hunter

    Stats:
    Max Hp: 25
    Dodge: 5
    Protection: 0%
    Speed: 5
    Acc Mod: 0%
    Crit Chance: 6%
    Damage: 5-10

    Resistances:
    Stun: 40%
    Blight: 30%
    Disease: 20%
    Deathblow: 67%
    Move: 40%
    Bleed: 30%
    Debuff: 30%
    Trap: 40%

    Quirks:
    Precise Striker (+3% Crit Chance to Melee skills)
    Bloodthirsty (Fascinated with injury, wounds and torture. Prone to investigating torture curios: 35%)

    Abilities:
    Collect Bounty, Flashbang, Come Hither, Mark for Death

    Camping Skills:
    This Is How We Do it, Tracking, Scout Ahead

    #130592

    Patria Dynamo Tucanata
    Female Antiquarian
    DECIDED TO LEAVE THE HAMLET ON ACCOUNT OF TILLY CONVINGING HER IT WAS A WASTE OF HER TIME AND WOULD PROVE HER DOWNFALL.

    Press Start To Begin!- DAGames
    Life is the hardest game, what will you do to win?
    "You just gotta fist the boss to do more damage!"- GaLm, EtG.

    #131409
    Rumsztyk
    Rumsztyk
    Participant

    Angelica
    Level 1, Gunslinger (hybrid Houndmaster/Higwayman)

    Stats:
    Max Hp: 22
    Dodge: 10
    Protection: 0%
    Speed: 6
    Acc Mod: 0%
    Crit Chance: 5,5%
    Damage: 6-10

    Resistances:
    Stun: 45%
    Blight: 45%
    Disease: 30%
    Deathblow: 67%
    Move: 45%
    Bleed: 45%
    Debuff: 40%
    Trap: 50%

    Quirks:
    Eagle Eye (+3% crit ranged)
    Uneering (+10% damage ranged)
    Weapon tinker (-20% weapon cost)

    Egomania
    Ablutomania

    Abilities:
    Grazing shot 1 (Houndmaster’s Hound Rush, removed +15% dmg vs Beast, retains bleed and + marked damage)
    Point Blank shot 1 (Highwayman’s, unchanged)
    Kick in the Guts 1 (Houndmaster’s Blackjack, unchanged)
    Guns Blazin’ 1 (Highwayman’s Duelist Advance, Reduced accuracy in favor of no damage penalty on both the attack and Riposte: Base ACC 75+5 per rank, Riposte ACC 65+5 per rank)

    Camping Skills:
    Clean Guns, Gallow’s Humor, Encourage

    She can fire from both barrels at once, one time with each of her guns per run. Any subsequent tries to do so are likely to cause an explosion. +50% DMG, +5% CRT, +10 ACC (like dog treats)

    Appearance:

    Very young lady with a slim figure and long, black hair. Two weird looking guns are holstered by her belt. She looks similar to the in game Grave Robber but with a cloak. Her looks and behavior scream CONFIDENCE.

    Backstory:

    Young Angelica always had a knack for guns. Her father owned a small workshop, where she would tinker, sometimes all day. Her results were promising, soon she was making custom guns under her father’s guidance. She was forced to use them in self defence on that memorable day, when bandits raided her village, razing it to the ground. Poor Angelica saw outlaws murder her family, but they had more devious plans for the young lass. She escaped them to the workshop, and when they followed, they would be greeted by lead from her two most recently crafted weapons: finely crafted double barreled flintlocks named Fire and Smoke. She’s been on the run ever since, earning her keep as an expert markswoman, her sassy attitude and boundless confidence ever growing.

    Spoiler

    George Steele
    HP 38/38
    Stress 20/100
    Gold 0

    Ibrahim bin Omer
    HP 19/19
    Stress 64/100
    Gold 0
    George's and Ibrahim's sheets

    Angelica
    HP 22/22
    Stress 20/100
    Gold 500

    Angelica's sheet

    Sister Maia
    HP 26/26
    Stress 25/100
    Gold 100

    Grom
    HP 23/23
    Stress 3/100
    Gold 0

    [collapse]
    #132613

    Tinygirl
    Participant

    Jameus

    Hero Class: Highwayman

    Level: 0

    Traits:

    Nymphomania

    Sitomania

    Dark Temptation

    Appearance:

    Normal highwayman garb, but it’s quite noticeable that he’s about as fat as a human can be, besides that, he has brown hair, a stubble, and green eyes.

    #133466
    VanityPirate
    VanityPirate
    Participant
    PERSONAL CHARACTER LIST:
    I have a lot of character sheets and backstories all over the threads. It’s a mess, and hard to refer to! I’ve recompiled all of my character sheets, backstories, images, and even some art here for easier access. I’ll come back and edit in changes later as my characters progress.
    Main Characters:
    Characters I roleplay often (or probably should)

    Tilly
    Level Five, Grave Robber
    0/6 expeditions until next level

      Appearance:
      Tilly is 25.
      She has murky green eyes, a pointy nose, and straight, sandy-blonde hair that reaches to the end of her shoulderblades. She is of average height and has a thin, spindly frame. She has a chipped tooth, scars along her chest and arms, and a dip in the flesh above her ankle as consequence of her misadventures in the hamlet and in the dungeons.

      Items:
      She has a long, well-worn, battered coat that has been stitched up and self-repaired several times and a tall, wide-brimmed cockel hat that has seen the same amount of wear and tear. It has many hand-stitched pockets on the outside, which contain throwing knives, and more on the inside, which contain coins and lockpicking tools. She carries a pickaxe on her belt, a satchel over her shoulder, and has an extra knife in her boot.

      Motive/Backstory:
      She was disinherited from her family at the age of 19, and resorted to a life of robbing the living and the dead to get by. She originally arrived at the Estate after a series of exploits seeking to expand her own wealth. Tilly is not her birth name, but rather a nickname she adopted herself.

      Hamlet Shenanigans:
      Being the longest-running mercenary at the Hamlet has started to take its toll on her sanity and health. An obsession with gold and the dead manifested from repeated assaults on the mind, though she did give up thieving– for better or worse. She tends to collect friends to a nigh pathological level.

      Quirks:
      Lurker, Steady, Second Wind | Necromania, Bad Gambler, Compulsive, Plutomania

      Image:

      Spoiler
      [collapse]

      Character Sheet:

      Spoiler

      Tilly
      Grave Robber:
      Level Five

      Base Stats
      HP: 36
      Dodge: 30
      Protection: 0
      Speed: 10
      Accuracy Mod: +0 (85 base for thrown dagger, 95 base for lunge, 95 base for pick attacks)
      Crit Chance: 7%
      Damage: 7-16 (8-18 when light less than 25)

      Resistances
      Stun: 70%
      Blight: 100%
      Disease: 30%
      Deathblow: 67%
      Move: 70%
      Bleed: 80%
      Debuff: 80%
      Trap: 95%

      Skills

      Abilities:

      Pick to the Face- ACC Base: 115, Crit Mod: 7%
      Lunge- ACC Base: 115, Forward 2, Dmg Mod: 40%, Crit Mod: 12%
      Thrown Dagger- Acc Base: 110, Crit Mod: 10%, -33% Bleed Resist (139% base); Self: +5 Acc
      Shadow Fade: Acc Base: 110, Dmg Mod: -100%, (Target) Stun Base 139%, (Self): +30 Dodge

      Camping Abilities:

      Gallows Humor- (Self Only) Reduce stress by 25, (All Companions) 75% chance to reduce stress by 20, 25% chance to increase stress by 10.
      Night Moves- Improve scouting chance by 30% until next camp
      Encourage: (One Companion) -15 Stress

      Items
      Fancy Satchel: Excised from the belly of a swine on her very first day, and has been infinitely helpful ever since.

      Quirks
      Compulsive- Intense need to do specific things
      Bad Gambler- Increased chance of losing money while gambling
      Plutomania- Manic for Money
      Necromania- An abnormal tendency to dwell with longing on death.
      | — — — |
      Lurker- Light less than 25, +10% damage
      Steady- +10% stress resist
      Second Wind- Health <50%, +10% damage

      [collapse]

    Florence Novel
    Level Three, Plague Doctor
    3/4 expeditions until next level.

      Appearance:
      Florence is 36.
      Underneath the hood and beaked mask she usually wears, she has a face with a sharp chin and nose. She has brown eyes and short, shoulder-length, choppy brown hair. She is slightly short and is of average weight.

      Items:
      She wears the usual garb of a plague doctor: beaked mask and all. She carries around a surgical kit as well as vials of varying, corrosive chemicals. In her bag, she has a thick stack of her own notes and a holy book that once belonged to a vestal, though she keeps it more out of an interest in its inherent magical ability than out of an interest in religion.

      Motive/Backstory:
      Florence was trained in medicine from an early age; her father and grandmother were both doctors. When she was 20, she was hired as a private apothecary to concoct a cure for a particularly isolated strain of the plague. Fourteen years later, when her sponsors ran out of money to support her research for a cure, and her own personal funds ran dry, she had to give up on her project and find a new one at the Darkest Estate.

      Hamlet Shenanigans:
      Florence arrived at the Hamlet in order to more easily pursue her next research project: efficient resistances to blight. Through deaths of companions, a near-death experience of her own, and a failed reanimation, she developed a fixation on the concept of death, and an obsession with developing an ultimate “cure” for it once and for all.

      Quirks:
      Precision Striker, Steady | Curious, Deviant Tastes Lifetime Ban from the Brothel, Thanatophobia

      Image:

      Spoiler
      Big thanks to Bloodtrailkiller for the fantastic portrait!

      [collapse]

      Character Sheet:

      Spoiler

      Florence Novel
      Plague Doctor
      Level Three

      Base Stats
      HP: 30
      Dodge: 15
      Protection: 0
      Speed: 8
      Accuracy Mod: +0
      Crit Chance: 3.5% [6% with melee attacks]
      Damage: 6-10

      Resistances
      Stun: 50%
      Blight: 60%
      Disease: 60%
      Deathblow: 67%
      Move: 40%
      Bleed: 40%
      Debuff: 70%
      Trap: 40%

      Skills

      Abilities:

      Battlefield Medicine- Heal 1-1, Self: 70% cure blight/bleed, Target: 70% cure blight/bleed
      Incision- Bleed 1pt/round for 3 rounds
      Noxious Blast- Blight 4pts/round for 3 rounds[single target, front two]
      Plague Grenade- Blight 4pts/round for 3 rounds[both back targets]

      Camping Abilities:

      Self-Medicate- Self: reduce stress by 10, heal 20%[~5 health if you round up], remove bleeding/blight, 33% chance to cure disease
      Wound Care- Heal 20%, 15% chance to remove bleed
      Experimental Vapors- 75% chance to heal for 50% health

      Items
      Divine Tome: [unable to equip; vestal item only]

      Quirks
      Curious- Obsessed with the acquisition of knowledge
      Thanatophobia- Health below 50%, -20% stress resist
      Precision Striker- +3% crit on melee attacks

      Other:
      Lifetime ban from the brothel for… a mere miscommunication, for sure.

      [collapse]

    Milo Quinton
    Level Zero, Occultist

      Appearance:
      Quinton is in his early thirties.
      Light brown, almost blond hair that he keeps slicked back and blue eyes.
      He stands at an average height and has a medium build.

      Items:
      A nice suit that he likes to keep tidy. He has a pack that he carries with him that contains a comb, canteen, the writings of several mad scholars and a goat’s skull.

      Motive/Backstory:
      Quinton worked as a servant for a wealthy family when he developed an interest in the occult. When his employer discovered his dark studies, he was fired. Since then, Quinton has banded with a group of monster hunters, where he may pursue his studies and eldritch rituals freely.

      Quirks:
      Resilient, Early Riser | Paranormania

      Character Sheet:

      Spoiler

      Milo Quinton
      Level Zero, Occultist

      Base Stats
      HP: 19
      Dodge: 10
      Protection: 0
      Speed: 6
      Accuracy Mod: +0
      Crit Chance: 7.5%
      Damage: 4-7

      Resistances
      Stun: 20%
      Blight: 30%
      Disease: 40%
      Deathblow: 67%
      Move: 20%
      Bleed: 40%
      Debuff: 40%
      Trap: 10%

      Skills

      Abilities:

      Wyrd Reconstruction- Heal 0-10, Target: Bleed 1 pts/round for 3 rounds
      Sacrificial Stab- ACC base: 80 | CRIT mod: 10% | Self: (Monster Type Eldritch) +15% DMG
      Daemon’s Pull- ACC base: 80 | DMG mod: -50% | CRIT mod: 5% | Target: PULL 2
      Vulnerability Hex- ACC base: 80 | DMG mod: -67% | CRIT mod: 5% | Target: -10 DODGE | Mark Target

      Camping Abilities:
      Abandon Hope- Time Cost: 1; Self: Reduce Stress by 25; All Companions: Increase Stress by 5.
      Dark Strength- Time Cost: 2; Self: Increase Stress by 15; Companion: +20% DMG.
      Wound Care- Time Cost: 2; One Companion: Heal 20%, 15% chance to remove bleeding.

      Items
      none

      Quirks
      Resilient- +10% Stress Heal
      Early Riser- When Light Above 75, +2 Speed
      Paranormania- Obsessed with the paranormal

      [collapse]
    Side Characters:
    I roleplay these characters occasionally, sometimes.

    Hugo Sieger
    Level Zero, Cutthroat

      Appearance:
      Hugo is 27.
      He is a heavy-set man of unimpressive height. He has black hair, green eyes, and somewhat tanned skin. He has icepick scars on his arms and legs from an unpleasant bout of chickenpox as a child.

      Items:
      He carries a shortsword on his belt and a dagger in his boot. As a result of recent events, he also has Ezra’s rifle, which he hardly knows how to use.

      Motive/Backstory:
      Hugo is a crude man who is a member of a group of bandits. He is worried about recent changes in the group’s leadership, how he will learn to shoot a gun, and whether or not the Iron Bitch will brutally murder him that day.

      Quirks:
      Hard Noggin | Scattering

    Carola “Cara” Dahl
    Level Zero, Highwayman (Cutthroat)

      Appearance:
      Cara is not impressively tall or wide; she stands at an average height.
      She has short, deep brown hair and hazel eyes.
      Her nose was broken once and it is crooked.

      Items:
      Leather arming jacket and light sackcloth gloves.
      She wields a shortsword and a parrying dagger.

      Motive/Backstory:
      Cara is a mercenary seeking her fortune at the darkest estate.
      Forcibly separated from her usual crew of brigands, she set out more to prove her independent competence than to earn money or seek glory.

      Quirks:
      Quick Reflexes | Hemophilia

    Jelka Novak
    (Non-hero Character)

      Appearance:
      Jelka is a plump Rascian woman in her winter years. She has wrinkled, dark olive-toned skin, brown eyes with long eyelashes and a matching pair of bushy eyebrows. Her hair is a tangle of steel-grey curls that falls to her shoulders, usually under a shawl. Jelka’s smile is missing a few teeth.

      Sava is the spitting image of his grandmother, Jelka. He has a curly frizz of dark hair, dark eyebrows and eyes.

      Their dog, Pega, is a mottled shephard too old to do any real work besides sleeping by the family’s hearth and following Jelka around.

      Items:
      Jelka wears long, loose, draping clothing and her favorite blue shawl most days. She will wear a worn pair of shoes when outdoors but she prefers to go barefoot when she can. She uses a weathered, wooden cane to get around.

      She and her grandson own a small run-down house and a tiny chicken coop in the residential district of the Hamlet. Despite the apparent dangers of the Hamlet Jelka always keeps her door unlocked.

      Motive/Backstory:
      Jelka loves to cook, bake, and care for the small number of chickens she has out back.

    Graveyard:
    R.I.P. ;_;

    Herbard
    Level One, Crusader [deceased]

      Appearance:
      Brown eyes, usually wears a helmet and full plate armor. He is fairly stocky and is of average height. He looks similar to the in-game crusader. He carries a longsword on a leather belt.

      Items:
      Ordinary, battered plate armor from the crusades, along with a sword in better shape than the armor.

      Motive/Backstory:
      Herbard is 29.
      He is at the hamlet to become experienced, after being discharged from the crusades for his injuries. He left behind his wife, Eliza, to pursue adventure at the Darkest Estate.

      Quirks:
      Last Gasp | Diurnal, Shocker

      He died while attempting to slay the Flesh Golem.

    Lex Tosh
    Level Zero, Merchant [deceased]

      Appearance:
      He is and looks to be in his early forties.
      Short, stout, slightly overweight and out of shape. He has brown hair. fair skin, and blue eyes, a thick, finely-groomed mustache, and a hooked nose.

      Items:
      His overall appearance is well-maintained. He wears a nice coat over a pristine, white dress-shirt, tucked into his belt. Atop his head is a dark hat with a feather. Out of the ordinary, he is never without his pair of thick, black gloves. He usually trails along a cart of the wares he sells with him.

      Motive/Backstory:
      Tosh is 43 years old.
      His father was a tailor, his mother was a hypochondriac. Before he arrived at the Estate, he was a merchant and traveled around with his bodyguard, Dexter. He tries to survive life in the Estate with a lack of combat prowess, or at least enough to sell his wares…

      Quirks:
      Amateur Armorsmith | Ablutomania

      Tosh did not know what hit him. He was alive one moment, and dead the next.

    Vivian Dubose
    Level Zero, Vestal [deceased]

      Appearance:
      Vivian is 30.
      Her eyes are hazel, she has tanned skin and a shock of curly, dark hair on her head. She is tall and willowy, and at first glance unfit for combat.

      Items:
      She wears a mild amount of mostly ceremonial armor over her hooded robes. She carries a holy tome around with her and is wont to read from it for comfort. At her side is an unblemished shortsword that has seen very little combat.

      Motive/Backstory:
      Vivian is a very deeply religious woman from a tight-knit church. She arrived at the Hamlet seeking martyrdom and possibly sainthood.

      Quirks:
      Unerring | Hagiomania, Lygophobia

      Vivian was slain by a ghoul on her second day.

    Ezra Margo
    Level Zero, Fusilier [deceased]

      Appearance:
      Ezra is 20 years old.
      He is short and scrawny. He has hazel eyes and short-trimmed dusty-colored hair and light freckles across the bridge of his nose.

      Items:
      He has two prized possession: a handkerchief and his rifle. His clothes are weathered and worn from years of banditry.

      Motive/Backstory:
      Ezra is almost silent, save for some terrified squeaking. He joined a group of bandits young after spending his early life on the road, and enjoys the comfort that a steady group of companions provides– or, rather, used to provide before it saw some… changes in leadership.

      Quirks:
      Eagle Eye | Weak Grip on Life, Nervous

      Ezra (kind of) drinks himself to death.

    Darlene Osgood
    Level Zero, Guard [deceased]

      Appearance:
      Osgood is about 28.
      She is tall, her eyes are blue and she and has a ponytail of brown hair.

      Items:
      Plate armor and a longsword.

      Motive/Backstory:
      Osgood is one of the heir’s guards, and will sometimes go and complete errands for him. In her free time she tries to cook, and dreams of someday not burning whatever she is cooking.

      Quirks:
      On Guard | Tuckered Out

      Osgood stopped to catch her breath and then stopping catching breaths.

    Herville Pinel
    Level Zero, Guard

      Appearance:
      Hervile is 21.
      He is short, stout, with curly auburn hair and green eyes.

      Items:
      Chainmail and two shortswords.

      Motive/Backstory:
      Herville was hired to guard and patrol the sanitarium after several troubling events occurred. He is the youngest of a crowded home of eight people, and came to the Hamlet to get some space.

      Quirks:
      Robust | Claustrophobia

      Herville never makes good decisions ever.

    AWOL:
    Missing, but not dead (probably)

    Lorenzo Morra
    Level One, Vestal

      Appearance:
      Lorenzo is in his early/mid 30s.
      He is of average height and weight. His eyes are dark and his hair is light-brown. His right hand is gnarled with burn scars.

      Items:
      He carries a holy book around with him, and will read holy chants and prayers from it. He wears an armored chestpiece over his robes, but carries no physical weapons. He relies on holy Light to damage an opponent, if he has to, but will more likely use his magical ability to heal his allies.

      Motive/Backstory:
      Lorenzo was a gifted healer and an active church member for most of his life. He left early to become a missionary and travel to places that seemed like they’d need help most. He is accompanied by his masked friend, Bjarke, as he tries to bring some solace to the doomed denizens of the Estate.

      Hamlet Shenanigans:
      Bereft of his holy book, protective glove, and companion, Lorenzo is now trying to atone for several mistakes, arriving at the Hamlet in the first place among them. Reparations are much more frantic now as he discovers exactly how little time he has…

      Quirks:
      Hatred of the Unholy | God Fearing, Ruminator

    My characters-
    "I'd sneak into your burrito." --Bloodtrailkiller
    "you'll never quote me" --Relentless Oblivion

    Spoiler

    "All flesh fails, in the fullness of time."

    Tilly: Grave Robber
    HP: Healthy
    Stress: 30/100 [Neutral]
    Gold: 4585

    Florence Novel: Plague Doctor
    HP: Healthy
    Stress: 15/100 [Relaxed]
    Gold: 75

    [collapse]

    #134594

    Aria coladoti
    Level Zero, female Antiquarian

    Stats:
    Max HP: 17
    Dodge: 10
    Protection: 0%
    Speed: 5
    Accuracy: 0
    Critical Hit: 2.5%
    Damage: 3 – 5

    Resistances:
    Stun: 40%
    Blight: 40%
    Disease: 20%
    Deathblow: 67%
    Move: 40%
    Bleed: 40%
    Debuff: 40%
    Trap: 30%

    Quirks:
    POSITIVE
    Beast Hater

    NEGATIVE
    Phengophobia

    Abilities:
    Get down!
    Flash powder
    Nervous stab
    Guard me!

    Camping Skills:
    Wound Care
    trinket scrounge
    Encourage

    Press Start To Begin!- DAGames
    Life is the hardest game, what will you do to win?
    "You just gotta fist the boss to do more damage!"- GaLm, EtG.

    #136472
    Can
    Can
    Participant

    (Secret)
    Level 1, (Apprentice) Crusader

    Spoiler

    Stats:
    Max HP: 33
    Dodge: 5
    Protection: 0%
    Speed: 1
    Accuracy: 0
    Critical Hit: 5.5%
    Damage: 7-14

    Resistances:
    Stun: 50%
    Blight: 40%
    Disease: 40%
    Deathblow: 67%
    Move: 50%
    Bleed: 40%
    Debuff: 40%
    Trap: 20%

    Abilities:
    Smite (85 Acc Base, +15% DMG vs Unholy)
    Stunning Blow (-75% DMG, 90 Acc Base, Stun 100% Base)
    Bulwark of Faith (Self: Torch+6, +25% Prot and Mark for 1 round)
    Battle Heal (Heal 2)

    Camping Skills:
    Encourage (One Companion: -15 Stress)
    Wound Care (One Companion: Heal 15%, Remove bleeding and blight)
    Zealous Vigil (Self: -25 Stress, -15 Stress if afflicted, Prevents nighttime ambush)

    [collapse]

    Age: 29
    Weight:
    Height:
    Gender: Female (Hidden)

    Quirks:
    POSITIVE
    Irrepressible: +5% Virtue Chance
    Eldritch Hater: +15% DMG against Eldritch, -15% Stress Dmg against Eldritch

    NEGATIVE
    Claustrophobia: Severe fear of enclosed spaces
    Lygophobia: +20% Stress Dmg when Light below 25

    Traits
    +(Secret)
    +Very stoic and durable
    +Strong
    +Skilled attacks and maneuvers backed up by strength and endurance
    ±Housing a demon
    ±Slightly sensitive to Eldritch powers
    ±Hatred of Eldritch
    -Doesn’t speak)
    -Not very bright)
    -Tendency to stress oneself)
    -Shudders in dark and cramped environments
    -Secretive

    Appearance:
    They are a woman of average height with a strong build. They have a dark tan skin. Their face is adorned with lots of small, criss-crossing scars likely caused by a whip. They have light brown eyes which are dimmed due to the life of depression and uncertainty they were living. They have ragged, straight, dark brown hair that reaches down to the bottom of their neck. They are in their late twenties but look older than their age. (Secret)

    Items:
    They have a faded green cape that is torn quite badly and has lost most of its color, shape and length. They have an old, dark brown colored satchel that has stitches on its sides and is used to carry their belongings. They also have a silver locket hidden underneath the armor.
    They have a dusty full-plate crusader armor that’s been battered in a few places and a helm that looks perfectly fine other than being old. They have an old but sturdy bastard sword which has been reforged recently. They carry the sword on their back within a worn long leather sheathe. As clothing underneath the armor, they wear an old, slightly dirty dark green tunic and woolen pants.

    Backstory:
    They are housing a once-infamous demon with the name of Arsac, known by most as the Tormentor. The demon is under heavy suppression by their zealous personality hidden inside them. (Secret)

    Personality:
    They have a weak sense of the eldritch due to the demon they’re housing. They seem to have lost their memory of the past. They don’t even remember their own name. They have a strange tendency to hide their face, reasons unknown even to them. (Secret)

    Hamlet Feats
    The crusader has personally slain one of the child-kidnapping witches in the Weald.

    Note: Missing info will be added as they’re found out IC.

    Spoiler

    Crusader
    Injuries: None
    Stress: 20/100
    XP: 3/8
    Gold: 50

    Ariel
    Injuries: None
    Stress: 16/100
    XP: 0/2
    Gold: 255

    [collapse]
    #136474
    relishness oblivion
    relishness oblivion
    Participant

    now your just dangling a carrot in front of me. I’m interested now.

    VanityPirate - "Banished to the elephant graveyard"

    Blood trail killer - "It's like a thumbs up but with Parkinson's tho."

    #137231
    Stryker
    Stryker
    Participant

    Against my better judgment, one more character

    Echthroi
    Level 0 Shadow Stalker (hybrid of grave digger and occultist)

    Stats
    HP: 20
    Dodge: 10
    Prot: 0
    Speed: 7
    Acc: 0
    Crit: 6.25
    Damage: 4-8

    Resistances (/%)
    Stun: 20
    Blight: 40
    Disease: 35
    Death blow: 67
    Move: 20
    Bleed: 35
    Debuff: 35
    Trap: 30

    Skills
    Throw Dagger
    Poison Dart
    Abyssal Artillery
    Weakening Curse

    Camping Skills
    Unspeakable Commune
    Night Moves
    Wound Care

    Description
    Echthroi is completely shrouded. His/Her face is covered by a burlap sack with only the eyes cut out, on top of its head is a raggedy pointed straw hat with a wide brim. his/her body is covered in a heavy duster, and the hands are gloved. He/she moves lithely, and with unusual grace. He/she has the uncanny ability to hide in the shadows, though he/she is not invisible.

    Characters

    Spoiler

    Rake | Abomination | Lv: 0
    HP: 26
    Stress: 20/100
    Gold: 0

    Miriam | Hound-master | Lv: 0
    HP: 21
    Stress: 11/100
    Gold: 500

    Echthroi | Shadow Stalker | Lv: 0
    HP: 20
    Stress: 15/100
    Gold: 120

    [collapse]

Viewing 15 posts - 376 through 390 (of 480 total)

The forum ‘The Darkest Roleplay’ is closed to new topics and replies.