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This topic contains 478 replies, has 60 voices, and was last updated by Bernacki 3 years ago.
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AuthorPosts
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March 22, 2016 at 3:14 pm #126116
Grimhild Kjellsdottir
Level Zero, Shieldmaiden (Hellion stats)Stats:
Max HP: 26
Dodge: 10
Protection: +0
Speed: 4
Accuracy mod: +0
Critical Hit: 2.5%
Damage: 6-12Resistances:
Stun: 40%
Blight: 40%
Disease: 30%
Deathblow: 57%
Move: 40%
Bleed: 40%
Debuff: 30%
Trap: 20%Quirks:
Ruminator: -10% stress heal
Weak Grip on Life: -10% death blow resist
Beast Hater: +15% damage to beasts, -15% stress from beastsAbilities:
Iron Swan: Crit mod +5%, ACC: 85, targets 4th slot
Wicked Hack: Crit mod +5%, ACC: 85, targets first 2 slots
If It Bleeds: -35% dmg, ACC: 85, Bleed 2 pts/rd for 3 rounds (100% base), targets 2nd and 3rd slots
Breakthrough: -55% dmg, targets front threeCamping Skills
Wound Care: Heal 15%, removes target bleeding and blight
Revel: -5 ACC on entire party (4 combats), -2 SPD on entire party (4 combats), -20 stress on entire party (4 combats), -10% Stress DMG on entire party (4 combats)
Sharpen Spear: +8% crit (4 combats)Appearance and backstory:
Grimhild is a broad-shouldered, towering woman who hails from the distant fjords of the north. Though fair-haired and light-eyed, she is far from angelic: she is an aged warrior in her 50s, face lined with wrinkles and scars like a map.She seeks honor and glory, whether it be solitary or with comrades.
She carries a worn spear, a round, wooden shield, and carries a seax on her belt.
My characters-
"I'd sneak into your burrito." --Bloodtrailkiller
"you'll never quote me" --Relentless Oblivion
Spoiler"All flesh fails, in the fullness of time."
Tilly: Grave Robber
HP: Healthy
Stress: 30/100 [Neutral]
Gold: 4585Florence Novel: Plague Doctor
HP: Healthy
Stress: 15/100 [Relaxed]
Gold: 75[collapse]March 22, 2016 at 3:18 pm #126122Mehnua of Tigerblood
Level Zero, HellionStats:
Max HP: 26
Dodge: 10
Protection: 0% (+10% for quirk)
Speed: 4
Accuracy: 0
Critical Hit: 2.5%
Damage: 6-12Resistances:
Stun: 40%
Blight: 40%
Disease: 30%
Deathblow: 67% (+10% for quirk)
Move: 40%
Bleed: 40%
Debuff: 30%
Trap: 20%Quirks:
POSITIVE
Hard Skinned (+10% protection)
Unyielding (+10% Deathblow resist)NEGATIVE
Necromania (Prone to investigating body curios)
Bloodthirsty (Prone to investigating torture curios)Abilities:
Wicked Hack
Iron Swan
Breakthrough
Adrenaline RushCamping Skills:
Sharpen Spear (+8% chance to crit)
Battle Trance (+10 accuracy and +25% damage while in position one, -10 accuracy and -15% damage if not in position one)
Wound Care (Heals one companion for 15% of health, removes bleed and blight)The paths are a labyrinth, or even a trap
Some tides don't turn,
Some things never come backSpoilerMarcel | Leper | Level 0
HP: 5/35
Stress: 100/200
Gold: 0Mehnua | Hellion | Level 1 | MISSING
HP: 33/33
Stress: 10/100
Gold: 240Silvant | Plague Doctor | Level 0 } MISSING
HP: 20/20
Stress: 25/100
Gold: 545Cudgel | Cutpurse (Hybrid) | Level 0
HP: 25/25
Stress: 20/100
Gold: 500[collapse]March 22, 2016 at 10:53 pm #126503Juliet is a new character I’ve came up with, the idea came partially from wanting a romance with Rake and partially from Fluttershy (please don’t ask why, cause I dunno XD), she is a female abomination, she has long, filthy blonde hair, which has locks missing in some areas, her entire body, including her ‘dress’, which is basically just a potato sack, is covered in mud, soot, and dirt, and her bruises and scars are quite fresh, suggesting she’s a recently freed abomination.
March 23, 2016 at 4:39 am #126598Miriam Lacroix
Level 0 Seeker Houndmaster.Stats
HP: 21
Dodge: 10
Prot: 0
Speed: 6
Acc Mod: +0
Crit: 5.0%
Damage: 4-7Resistances (/%)
Stun: 40
Blight: 40
Disease: 30
Death Blow: 67
Move: 40
Bleed: 40
Debuff: 30
Trap: 40Skills
Hound’s Rush
Hound’s Harry
Black Jack
WhistleCamping Skills
Hound’s Watch
Release the Hound
Therapy Dog.Description
Miriam is a young woman of a more robust stature. Not obese, but heavy. Her plump face is Rosy, and friendly, with a set of bright eyes, brown in color and a hint of mischievousness. She is a bit more roudy, and would fit the bill for a Tom boy. Her hair is sandy brown and shoulder length, which she keeps in a bun at the nap of her neck. Her clothes are average, nothing that would stand out. She carries a short and polished hardwood stick made of rosewood, which she calls Rosie. Her companion is a large (even for the breed) Irish Wolfhound named Phydeaux.Characters
SpoilerRake | Abomination | Lv: 0
HP: 26
Stress: 20/100
Gold: 0Miriam | Hound-master | Lv: 0
HP: 21
Stress: 11/100
Gold: 500Echthroi | Shadow Stalker | Lv: 0
HP: 20
Stress: 15/100
Gold: 120[collapse]March 24, 2016 at 10:14 pm #127896Franz
Musketeer
hP 28/28
stress 60/200
gold 100Merzeen
Bounty Hunter
hp 32/32
stress 20/200
gold 300March 25, 2016 at 2:45 am #127962Silvant
Level Zero, Plague DoctorStats:
Max HP: 22 (-10% from quirk)
Dodge: 5
Protection: 0%
Speed: 7
Accuracy: 0
Critical Hit: 2.5%
Damage: 4 – 7Resistances:
Stun: 20%
Blight: 60%
Disease: 50%
Deathblow: 67%
Move: 20%
Bleed: 20%
Debuff: 50%
Trap: 20%Quirks:
POSITIVE
Lurker (+10% damage when torch is below 26)
Natural Eye (+5% accuracy for ranged attacks)NEGATIVE
Fragile (-10% Max HP)
Phengophobia (-20% stress resist when torch above 75)Abilities:
Noxious Blast
Plague Grenade
Blinding Gas
Battlefield MedicineCamping Skills:
Wound Care
Self-Medicate
LeechesThe paths are a labyrinth, or even a trap
Some tides don't turn,
Some things never come backSpoilerMarcel | Leper | Level 0
HP: 5/35
Stress: 100/200
Gold: 0Mehnua | Hellion | Level 1 | MISSING
HP: 33/33
Stress: 10/100
Gold: 240Silvant | Plague Doctor | Level 0 } MISSING
HP: 20/20
Stress: 25/100
Gold: 545Cudgel | Cutpurse (Hybrid) | Level 0
HP: 25/25
Stress: 20/100
Gold: 500[collapse]March 25, 2016 at 10:49 am #128228Damours
Level 0, Bounty HunterStats:
Max Hp: 25
Dodge: 5
Protection: 0%
Speed: 5
Acc Mod: 0%
Crit Chance: 6%
Damage: 5-10Resistances:
Stun: 40%
Blight: 30%
Disease: 20%
Deathblow: 67%
Move: 40%
Bleed: 30%
Debuff: 30%
Trap: 40%Quirks:
Precise Striker (+3% Crit Chance to Melee skills)
Bloodthirsty (Fascinated with injury, wounds and torture. Prone to investigating torture curios: 35%)Abilities:
Collect Bounty, Flashbang, Come Hither, Mark for DeathCamping Skills:
This Is How We Do it, Tracking, Scout AheadMarch 28, 2016 at 1:15 pm #130592Patria Dynamo Tucanata
Female Antiquarian
DECIDED TO LEAVE THE HAMLET ON ACCOUNT OF TILLY CONVINGING HER IT WAS A WASTE OF HER TIME AND WOULD PROVE HER DOWNFALL.Press Start To Begin!- DAGames
Life is the hardest game, what will you do to win?
"You just gotta fist the boss to do more damage!"- GaLm, EtG.March 29, 2016 at 10:06 am #131409Angelica
Level 1, Gunslinger (hybrid Houndmaster/Higwayman)Stats:
Max Hp: 22
Dodge: 10
Protection: 0%
Speed: 6
Acc Mod: 0%
Crit Chance: 5,5%
Damage: 6-10Resistances:
Stun: 45%
Blight: 45%
Disease: 30%
Deathblow: 67%
Move: 45%
Bleed: 45%
Debuff: 40%
Trap: 50%Quirks:
Eagle Eye (+3% crit ranged)
Uneering (+10% damage ranged)
Weapon tinker (-20% weapon cost)Egomania
AblutomaniaAbilities:
Grazing shot 1 (Houndmaster’s Hound Rush, removed +15% dmg vs Beast, retains bleed and + marked damage)
Point Blank shot 1 (Highwayman’s, unchanged)
Kick in the Guts 1 (Houndmaster’s Blackjack, unchanged)
Guns Blazin’ 1 (Highwayman’s Duelist Advance, Reduced accuracy in favor of no damage penalty on both the attack and Riposte: Base ACC 75+5 per rank, Riposte ACC 65+5 per rank)Camping Skills:
Clean Guns, Gallow’s Humor, EncourageShe can fire from both barrels at once, one time with each of her guns per run. Any subsequent tries to do so are likely to cause an explosion. +50% DMG, +5% CRT, +10 ACC (like dog treats)
Appearance:
Very young lady with a slim figure and long, black hair. Two weird looking guns are holstered by her belt. She looks similar to the in game Grave Robber but with a cloak. Her looks and behavior scream CONFIDENCE.
Backstory:
Young Angelica always had a knack for guns. Her father owned a small workshop, where she would tinker, sometimes all day. Her results were promising, soon she was making custom guns under her father’s guidance. She was forced to use them in self defence on that memorable day, when bandits raided her village, razing it to the ground. Poor Angelica saw outlaws murder her family, but they had more devious plans for the young lass. She escaped them to the workshop, and when they followed, they would be greeted by lead from her two most recently crafted weapons: finely crafted double barreled flintlocks named Fire and Smoke. She’s been on the run ever since, earning her keep as an expert markswoman, her sassy attitude and boundless confidence ever growing.
SpoilerGeorge Steele
HP 38/38
Stress 20/100
Gold 0Ibrahim bin Omer
HP 19/19
Stress 64/100
Gold 0
George's and Ibrahim's sheetsAngelica
HP 22/22
Stress 20/100
Gold 500Sister Maia
HP 26/26
Stress 25/100
Gold 100Grom
HP 23/23
Stress 3/100
Gold 0[collapse]March 30, 2016 at 8:48 am #132613Jameus
Hero Class: Highwayman
Level: 0
Traits:
Nymphomania
Sitomania
Dark Temptation
Appearance:
Normal highwayman garb, but it’s quite noticeable that he’s about as fat as a human can be, besides that, he has brown hair, a stubble, and green eyes.
March 30, 2016 at 8:07 pm #133466PERSONAL CHARACTER LIST:I have a lot of character sheets and backstories all over the threads. It’s a mess, and hard to refer to! I’ve recompiled all of my character sheets, backstories, images, and even some art here for easier access. I’ll come back and edit in changes later as my characters progress.–Main Characters:
Characters I roleplay often (or probably should)–Tilly
Level Five, Grave Robber
0/6 expeditions until next level-
Appearance:
Tilly is 25.
She has murky green eyes, a pointy nose, and straight, sandy-blonde hair that reaches to the end of her shoulderblades. She is of average height and has a thin, spindly frame. She has a chipped tooth, scars along her chest and arms, and a dip in the flesh above her ankle as consequence of her misadventures in the hamlet and in the dungeons.Items:
She has a long, well-worn, battered coat that has been stitched up and self-repaired several times and a tall, wide-brimmed cockel hat that has seen the same amount of wear and tear. It has many hand-stitched pockets on the outside, which contain throwing knives, and more on the inside, which contain coins and lockpicking tools. She carries a pickaxe on her belt, a satchel over her shoulder, and has an extra knife in her boot.Motive/Backstory:
She was disinherited from her family at the age of 19, and resorted to a life of robbing the living and the dead to get by. She originally arrived at the Estate after a series of exploits seeking to expand her own wealth. Tilly is not her birth name, but rather a nickname she adopted herself.Hamlet Shenanigans:
Being the longest-running mercenary at the Hamlet has started to take its toll on her sanity and health. An obsession with gold and the dead manifested from repeated assaults on the mind, though she did give up thieving– for better or worse. She tends to collect friends to a nigh pathological level.Quirks:
Lurker, Steady, Second Wind | Necromania, Bad Gambler, Compulsive, PlutomaniaImage:
Spoiler[collapse]Character Sheet:
SpoilerTilly
Grave Robber:
Level FiveBase Stats
HP: 36
Dodge: 30
Protection: 0
Speed: 10
Accuracy Mod: +0 (85 base for thrown dagger, 95 base for lunge, 95 base for pick attacks)
Crit Chance: 7%
Damage: 7-16 (8-18 when light less than 25)Resistances
Stun: 70%
Blight: 100%
Disease: 30%
Deathblow: 67%
Move: 70%
Bleed: 80%
Debuff: 80%
Trap: 95%Skills
Abilities:
Pick to the Face- ACC Base: 115, Crit Mod: 7%
Lunge- ACC Base: 115, Forward 2, Dmg Mod: 40%, Crit Mod: 12%
Thrown Dagger- Acc Base: 110, Crit Mod: 10%, -33% Bleed Resist (139% base); Self: +5 Acc
Shadow Fade: Acc Base: 110, Dmg Mod: -100%, (Target) Stun Base 139%, (Self): +30 DodgeCamping Abilities:
Gallows Humor- (Self Only) Reduce stress by 25, (All Companions) 75% chance to reduce stress by 20, 25% chance to increase stress by 10.
Night Moves- Improve scouting chance by 30% until next camp
Encourage: (One Companion) -15 StressItems
Fancy Satchel: Excised from the belly of a swine on her very first day, and has been infinitely helpful ever since.Quirks
Compulsive- Intense need to do specific things
Bad Gambler- Increased chance of losing money while gambling
Plutomania- Manic for Money
Necromania- An abnormal tendency to dwell with longing on death.
| — — — |
Lurker- Light less than 25, +10% damage
Steady- +10% stress resist
Second Wind- Health <50%, +10% damage[collapse]Florence Novel
Level Three, Plague Doctor
3/4 expeditions until next level.-
Appearance:
Florence is 36.
Underneath the hood and beaked mask she usually wears, she has a face with a sharp chin and nose. She has brown eyes and short, shoulder-length, choppy brown hair. She is slightly short and is of average weight.Items:
She wears the usual garb of a plague doctor: beaked mask and all. She carries around a surgical kit as well as vials of varying, corrosive chemicals. In her bag, she has a thick stack of her own notes and a holy book that once belonged to a vestal, though she keeps it more out of an interest in its inherent magical ability than out of an interest in religion.Motive/Backstory:
Florence was trained in medicine from an early age; her father and grandmother were both doctors. When she was 20, she was hired as a private apothecary to concoct a cure for a particularly isolated strain of the plague. Fourteen years later, when her sponsors ran out of money to support her research for a cure, and her own personal funds ran dry, she had to give up on her project and find a new one at the Darkest Estate.Hamlet Shenanigans:
Florence arrived at the Hamlet in order to more easily pursue her next research project: efficient resistances to blight. Through deaths of companions, a near-death experience of her own, and a failed reanimation, she developed a fixation on the concept of death, and an obsession with developing an ultimate “cure” for it once and for all.Quirks:
Precision Striker, Steady | Curious,Deviant TastesLifetime Ban from the Brothel, ThanatophobiaImage:
SpoilerBig thanks to Bloodtrailkiller for the fantastic portrait![collapse]Character Sheet:
SpoilerFlorence Novel
Plague Doctor
Level ThreeBase Stats
HP: 30
Dodge: 15
Protection: 0
Speed: 8
Accuracy Mod: +0
Crit Chance: 3.5% [6% with melee attacks]
Damage: 6-10Resistances
Stun: 50%
Blight: 60%
Disease: 60%
Deathblow: 67%
Move: 40%
Bleed: 40%
Debuff: 70%
Trap: 40%Skills
Abilities:
Battlefield Medicine- Heal 1-1, Self: 70% cure blight/bleed, Target: 70% cure blight/bleed
Incision- Bleed 1pt/round for 3 rounds
Noxious Blast- Blight 4pts/round for 3 rounds[single target, front two]
Plague Grenade- Blight 4pts/round for 3 rounds[both back targets]Camping Abilities:
Self-Medicate- Self: reduce stress by 10, heal 20%[~5 health if you round up], remove bleeding/blight, 33% chance to cure disease
Wound Care- Heal 20%, 15% chance to remove bleed
Experimental Vapors- 75% chance to heal for 50% healthItems
Divine Tome: [unable to equip; vestal item only]Quirks
Curious- Obsessed with the acquisition of knowledge
Thanatophobia- Health below 50%, -20% stress resist
Precision Striker- +3% crit on melee attacksOther:
Lifetime ban from the brothel for… a mere miscommunication, for sure.[collapse]Milo Quinton
Level Zero, Occultist-
Appearance:
Quinton is in his early thirties.
Light brown, almost blond hair that he keeps slicked back and blue eyes.
He stands at an average height and has a medium build.Items:
A nice suit that he likes to keep tidy. He has a pack that he carries with him that contains a comb, canteen, the writings of several mad scholars and a goat’s skull.Motive/Backstory:
Quinton worked as a servant for a wealthy family when he developed an interest in the occult. When his employer discovered his dark studies, he was fired. Since then, Quinton has banded with a group of monster hunters, where he may pursue his studies and eldritch rituals freely.Quirks:
Resilient, Early Riser | ParanormaniaCharacter Sheet:
SpoilerMilo Quinton
Level Zero, OccultistBase Stats
HP: 19
Dodge: 10
Protection: 0
Speed: 6
Accuracy Mod: +0
Crit Chance: 7.5%
Damage: 4-7Resistances
Stun: 20%
Blight: 30%
Disease: 40%
Deathblow: 67%
Move: 20%
Bleed: 40%
Debuff: 40%
Trap: 10%Skills
Abilities:
Wyrd Reconstruction- Heal 0-10, Target: Bleed 1 pts/round for 3 rounds
Sacrificial Stab- ACC base: 80 | CRIT mod: 10% | Self: (Monster Type Eldritch) +15% DMG
Daemon’s Pull- ACC base: 80 | DMG mod: -50% | CRIT mod: 5% | Target: PULL 2
Vulnerability Hex- ACC base: 80 | DMG mod: -67% | CRIT mod: 5% | Target: -10 DODGE | Mark TargetCamping Abilities:
Abandon Hope- Time Cost: 1; Self: Reduce Stress by 25; All Companions: Increase Stress by 5.
Dark Strength- Time Cost: 2; Self: Increase Stress by 15; Companion: +20% DMG.
Wound Care- Time Cost: 2; One Companion: Heal 20%, 15% chance to remove bleeding.Items
noneQuirks
Resilient- +10% Stress Heal
Early Riser- When Light Above 75, +2 Speed
Paranormania- Obsessed with the paranormal[collapse]Side Characters:
I roleplay these characters occasionally, sometimes.–Hugo Sieger
Level Zero, Cutthroat-
Appearance:
Hugo is 27.
He is a heavy-set man of unimpressive height. He has black hair, green eyes, and somewhat tanned skin. He has icepick scars on his arms and legs from an unpleasant bout of chickenpox as a child.Items:
He carries a shortsword on his belt and a dagger in his boot. As a result of recent events, he also has Ezra’s rifle, which he hardly knows how to use.Motive/Backstory:
Hugo is a crude man who is a member of a group of bandits. He is worried about recent changes in the group’s leadership, how he will learn to shoot a gun, and whether or not the Iron Bitch will brutally murder him that day.Quirks:
Hard Noggin | ScatteringCarola “Cara” Dahl
Level Zero, Highwayman (Cutthroat)-
Appearance:
Cara is not impressively tall or wide; she stands at an average height.
She has short, deep brown hair and hazel eyes.
Her nose was broken once and it is crooked.Items:
Leather arming jacket and light sackcloth gloves.
She wields a shortsword and a parrying dagger.Motive/Backstory:
Cara is a mercenary seeking her fortune at the darkest estate.
Forcibly separated from her usual crew of brigands, she set out more to prove her independent competence than to earn money or seek glory.Quirks:
Quick Reflexes | HemophiliaJelka Novak
(Non-hero Character)-
Appearance:
Jelka is a plump Rascian woman in her winter years. She has wrinkled, dark olive-toned skin, brown eyes with long eyelashes and a matching pair of bushy eyebrows. Her hair is a tangle of steel-grey curls that falls to her shoulders, usually under a shawl. Jelka’s smile is missing a few teeth.Sava is the spitting image of his grandmother, Jelka. He has a curly frizz of dark hair, dark eyebrows and eyes.
Their dog, Pega, is a mottled shephard too old to do any real work besides sleeping by the family’s hearth and following Jelka around.
Items:
Jelka wears long, loose, draping clothing and her favorite blue shawl most days. She will wear a worn pair of shoes when outdoors but she prefers to go barefoot when she can. She uses a weathered, wooden cane to get around.She and her grandson own a small run-down house and a tiny chicken coop in the residential district of the Hamlet. Despite the apparent dangers of the Hamlet Jelka always keeps her door unlocked.
Motive/Backstory:
Jelka loves to cook, bake, and care for the small number of chickens she has out back.Graveyard:
R.I.P. ;_;–Herbard
Level One, Crusader [deceased]-
Appearance:
Brown eyes, usually wears a helmet and full plate armor. He is fairly stocky and is of average height. He looks similar to the in-game crusader. He carries a longsword on a leather belt.Items:
Ordinary, battered plate armor from the crusades, along with a sword in better shape than the armor.Motive/Backstory:
Herbard is 29.
He is at the hamlet to become experienced, after being discharged from the crusades for his injuries. He left behind his wife, Eliza, to pursue adventure at the Darkest Estate.Quirks:
Last Gasp | Diurnal, ShockerLex Tosh
Level Zero, Merchant [deceased]-
Appearance:
He is and looks to be in his early forties.
Short, stout, slightly overweight and out of shape. He has brown hair. fair skin, and blue eyes, a thick, finely-groomed mustache, and a hooked nose.Items:
His overall appearance is well-maintained. He wears a nice coat over a pristine, white dress-shirt, tucked into his belt. Atop his head is a dark hat with a feather. Out of the ordinary, he is never without his pair of thick, black gloves. He usually trails along a cart of the wares he sells with him.Motive/Backstory:
Tosh is 43 years old.
His father was a tailor, his mother was a hypochondriac. Before he arrived at the Estate, he was a merchant and traveled around with his bodyguard, Dexter. He tries to survive life in the Estate with a lack of combat prowess, or at least enough to sell his wares…Quirks:
Amateur Armorsmith | AblutomaniaTosh did not know what hit him. He was alive one moment, and dead the next.
Vivian Dubose
Level Zero, Vestal [deceased]-
Appearance:
Vivian is 30.
Her eyes are hazel, she has tanned skin and a shock of curly, dark hair on her head. She is tall and willowy, and at first glance unfit for combat.Items:
She wears a mild amount of mostly ceremonial armor over her hooded robes. She carries a holy tome around with her and is wont to read from it for comfort. At her side is an unblemished shortsword that has seen very little combat.Motive/Backstory:
Vivian is a very deeply religious woman from a tight-knit church. She arrived at the Hamlet seeking martyrdom and possibly sainthood.Quirks:
Unerring | Hagiomania, LygophobiaEzra Margo
Level Zero, Fusilier [deceased]-
Appearance:
Ezra is 20 years old.
He is short and scrawny. He has hazel eyes and short-trimmed dusty-colored hair and light freckles across the bridge of his nose.Items:
He has two prized possession: a handkerchief and his rifle. His clothes are weathered and worn from years of banditry.Motive/Backstory:
Ezra is almost silent, save for some terrified squeaking. He joined a group of bandits young after spending his early life on the road, and enjoys the comfort that a steady group of companions provides– or, rather, used to provide before it saw some… changes in leadership.Quirks:
Eagle Eye | Weak Grip on Life, NervousDarlene Osgood
Level Zero, Guard [deceased]-
Appearance:
Osgood is about 28.
She is tall, her eyes are blue and she and has a ponytail of brown hair.Items:
Plate armor and a longsword.Motive/Backstory:
Osgood is one of the heir’s guards, and will sometimes go and complete errands for him. In her free time she tries to cook, and dreams of someday not burning whatever she is cooking.Quirks:
On Guard | Tuckered OutOsgood stopped to catch her breath and then stopping catching breaths.
Herville Pinel
Level Zero, Guard-
Appearance:
Hervile is 21.
He is short, stout, with curly auburn hair and green eyes.Items:
Chainmail and two shortswords.Motive/Backstory:
Herville was hired to guard and patrol the sanitarium after several troubling events occurred. He is the youngest of a crowded home of eight people, and came to the Hamlet to get some space.Quirks:
Robust | ClaustrophobiaAWOL:
Missing, but not dead (probably)–Lorenzo Morra
Level One, Vestal-
Appearance:
Lorenzo is in his early/mid 30s.
He is of average height and weight. His eyes are dark and his hair is light-brown. His right hand is gnarled with burn scars.Items:
He carries a holy book around with him, and will read holy chants and prayers from it. He wears an armored chestpiece over his robes, but carries no physical weapons. He relies on holy Light to damage an opponent, if he has to, but will more likely use his magical ability to heal his allies.Motive/Backstory:
Lorenzo was a gifted healer and an active church member for most of his life. He left early to become a missionary and travel to places that seemed like they’d need help most. He is accompanied by his masked friend, Bjarke, as he tries to bring some solace to the doomed denizens of the Estate.Hamlet Shenanigans:
Bereft of his holy book, protective glove, and companion, Lorenzo is now trying to atone for several mistakes, arriving at the Hamlet in the first place among them. Reparations are much more frantic now as he discovers exactly how little time he has…Quirks:
Hatred of the Unholy | God Fearing, RuminatorMy characters-
"I'd sneak into your burrito." --Bloodtrailkiller
"you'll never quote me" --Relentless Oblivion
Spoiler"All flesh fails, in the fullness of time."
Tilly: Grave Robber
HP: Healthy
Stress: 30/100 [Neutral]
Gold: 4585Florence Novel: Plague Doctor
HP: Healthy
Stress: 15/100 [Relaxed]
Gold: 75[collapse]April 1, 2016 at 8:36 am #134594Aria coladoti
Level Zero, female AntiquarianStats:
Max HP: 17
Dodge: 10
Protection: 0%
Speed: 5
Accuracy: 0
Critical Hit: 2.5%
Damage: 3 – 5Resistances:
Stun: 40%
Blight: 40%
Disease: 20%
Deathblow: 67%
Move: 40%
Bleed: 40%
Debuff: 40%
Trap: 30%Quirks:
POSITIVE
Beast HaterNEGATIVE
PhengophobiaAbilities:
Get down!
Flash powder
Nervous stab
Guard me!Camping Skills:
Wound Care
trinket scrounge
EncouragePress Start To Begin!- DAGames
Life is the hardest game, what will you do to win?
"You just gotta fist the boss to do more damage!"- GaLm, EtG.April 4, 2016 at 4:44 pm #136472(Secret)
Level 1, (Apprentice) CrusaderSpoilerStats:
Max HP: 33
Dodge: 5
Protection: 0%
Speed: 1
Accuracy: 0
Critical Hit: 5.5%
Damage: 7-14Resistances:
Stun: 50%
Blight: 40%
Disease: 40%
Deathblow: 67%
Move: 50%
Bleed: 40%
Debuff: 40%
Trap: 20%Abilities:
Smite (85 Acc Base, +15% DMG vs Unholy)
Stunning Blow (-75% DMG, 90 Acc Base, Stun 100% Base)
Bulwark of Faith (Self: Torch+6, +25% Prot and Mark for 1 round)
Battle Heal (Heal 2)Camping Skills:
Encourage (One Companion: -15 Stress)
Wound Care (One Companion: Heal 15%, Remove bleeding and blight)
Zealous Vigil (Self: -25 Stress, -15 Stress if afflicted, Prevents nighttime ambush)[collapse]Age: 29
Weight:
Height:
Gender: Female (Hidden)Quirks:
POSITIVE
Irrepressible: +5% Virtue Chance
Eldritch Hater: +15% DMG against Eldritch, -15% Stress Dmg against EldritchNEGATIVE
Claustrophobia: Severe fear of enclosed spaces
Lygophobia: +20% Stress Dmg when Light below 25Traits
+(Secret)
+Very stoic and durable
+Strong
+Skilled attacks and maneuvers backed up by strength and endurance
±Housing a demon
±Slightly sensitive to Eldritch powers
±Hatred of Eldritch
-Doesn’t speak)
-Not very bright)
-Tendency to stress oneself)
-Shudders in dark and cramped environments
-SecretiveAppearance:
They are a woman of average height with a strong build. They have a dark tan skin. Their face is adorned with lots of small, criss-crossing scars likely caused by a whip. They have light brown eyes which are dimmed due to the life of depression and uncertainty they were living. They have ragged, straight, dark brown hair that reaches down to the bottom of their neck. They are in their late twenties but look older than their age. (Secret)Items:
They have a faded green cape that is torn quite badly and has lost most of its color, shape and length. They have an old, dark brown colored satchel that has stitches on its sides and is used to carry their belongings. They also have a silver locket hidden underneath the armor.
They have a dusty full-plate crusader armor that’s been battered in a few places and a helm that looks perfectly fine other than being old. They have an old but sturdy bastard sword which has been reforged recently. They carry the sword on their back within a worn long leather sheathe. As clothing underneath the armor, they wear an old, slightly dirty dark green tunic and woolen pants.Backstory:
They are housing a once-infamous demon with the name of Arsac, known by most as the Tormentor. The demon is under heavy suppression by their zealous personality hidden inside them. (Secret)Personality:
They have a weak sense of the eldritch due to the demon they’re housing. They seem to have lost their memory of the past. They don’t even remember their own name. They have a strange tendency to hide their face, reasons unknown even to them. (Secret)Hamlet Feats
The crusader has personally slain one of the child-kidnapping witches in the Weald.Note: Missing info will be added as they’re found out IC.
April 4, 2016 at 4:47 pm #136474now your just dangling a carrot in front of me. I’m interested now.
VanityPirate - "Banished to the elephant graveyard"
Blood trail killer - "It's like a thumbs up but with Parkinson's tho."
April 5, 2016 at 3:41 pm #137231Against my better judgment, one more character
Echthroi
Level 0 Shadow Stalker (hybrid of grave digger and occultist)Stats
HP: 20
Dodge: 10
Prot: 0
Speed: 7
Acc: 0
Crit: 6.25
Damage: 4-8Resistances (/%)
Stun: 20
Blight: 40
Disease: 35
Death blow: 67
Move: 20
Bleed: 35
Debuff: 35
Trap: 30Skills
Throw Dagger
Poison Dart
Abyssal Artillery
Weakening CurseCamping Skills
Unspeakable Commune
Night Moves
Wound CareDescription
Echthroi is completely shrouded. His/Her face is covered by a burlap sack with only the eyes cut out, on top of its head is a raggedy pointed straw hat with a wide brim. his/her body is covered in a heavy duster, and the hands are gloved. He/she moves lithely, and with unusual grace. He/she has the uncanny ability to hide in the shadows, though he/she is not invisible.Characters
SpoilerRake | Abomination | Lv: 0
HP: 26
Stress: 20/100
Gold: 0Miriam | Hound-master | Lv: 0
HP: 21
Stress: 11/100
Gold: 500Echthroi | Shadow Stalker | Lv: 0
HP: 20
Stress: 15/100
Gold: 120[collapse] -
AuthorPosts
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