Topic: [WIP] The Twilight Knight (in Darkest Dungeon)

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This topic contains 530 replies, has 8 voices, and was last updated by Balgin Balgin 1 year, 6 months ago.

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  • #264663
    Balgin
    Balgin
    Participant

    We have a slightly stretched dodge sprite with white pixels but it works. It’s definitely going to need some tweaking before it could be called final but it’s okay as a placeholder. I’ve added a screenshot to the dropbox folder because the forum isn’t allowing uploads at the moment. It should be called semi fixed dodge placeholder.

    #311329
    killthemall
    killthemall
    Participant

    Ok, seeing as this is dragging on more than it needs to (mainly because of me), I know you might not like this but I think it might be best if we reuse some of the existing art for a new attack to replace the spin attack. No matter what I do i can’t get it to look right hence why you got your icons and other images instead of the sprite. I think I will work on making the head a little bigger and that should about do it on my part?

    #311919
    Balgin
    Balgin
    Participant

    In all honesty if we get get the Whirlwind Attack & Defence sprite finalised then I can handle the rest. In the case of the whirlwind attack sprite it’s basically a case of finishing off the belts and making the plate on her sleeve match the others. While it would be nice to make the head larger it’s a lot of extra work and would involve lots of redrawing which would only end in artist fatigue.

    Have you seen the current placeholder sprite? I’ll stick it in a separate subfolder so you can easily see it. I am incredibly grateful for all the work you’ve done on this project. I’ll probably drop you an email some time soon.

    #317431
    Balgin
    Balgin
    Participant

    The email has finally been sent. Sorry it took so long. I’ve been meaning to send that one for quite some time.

    #326058
    Balgin
    Balgin
    Participant

    So very nearly done. At this point I believe all I need to do is finish 2 more pieces of trinket art, double check the dialogue barks, learn how to use the Nexus uploader, write a decent mod description (with comprehensive credits for everyone involved), and sort out a release announcement video. Once all that’s done she should be appearing both on the Nexus and the Steam Workshop relatively simultaneously. Hopefully it should all be done within the next few days.

    #326091
    Balgin
    Balgin
    Participant

    I know it’s been a long time but the Twilight Knight has finally been released for the playing public. I’d like to give a very big thankyou to everyone who helps create this mod.

    She can be found on the Nexus
    https://www.nexusmods.com/darkestdungeon/mods/502/?

    and also on the Steam Workshop as well.
    http://steamcommunity.com/sharedfiles/filedetails/?id=1154908982

    I even did a release video here.

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