enderskape's Replies

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Viewing 4 posts - 1 through 4 (of 4 total)
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  • in reply to: Character mod not working #325860

    enderskape
    Participant

    I’ll let you know if/when I make progress, and when I upload it to the workshop/nexus.

    in reply to: Character mod not working #325842

    enderskape
    Participant

    This sounds like the usual “something very small has gone wrong”-error. Just check everything… I hope you’ll find it <3

    A good idea(Despite being quite lengthy) is to add everything you modded one at a time to a working state(Like, start by making a copy of a leper or something, then go add your first ability, then second etc, then start adding all animation and visuals one at a time).
    This could help you actually pin down where to look for the issue. It takes awhile, but if nothing else works, it’s a surefire way to see results.

    Yeah. Strip it all out then add files back in one at a time. Load the save, see if you get the error message, close the game and repeat with the next file. Once you finally get your error message you’ll know that the latest file you added was the one that needs to be fixed.

    That’s a great idea! I ended up having to have steam reacquire the files to fix the error and will have to start over anyway, but I’ll certainly keep checking step by step to make sure things are working. Thank you both for the help!

    in reply to: Character mod not working #325841

    enderskape
    Participant

    This sounds like the usual “something very small has gone wrong”-error. Just check everything… I hope you’ll find it <3

    A good idea(Despite being quite lengthy) is to add everything you modded one at a time to a working state(Like, start by making a copy of a leper or something, then go add your first ability, then second etc, then start adding all animation and visuals one at a time).
    This could help you actually pin down where to look for the issue. It takes awhile, but if nothing else works, it’s a surefire way to see results.

    Yeah. Strip it all out then add files back in one at a time. Load the save, see if you get the error message, close the game and repeat with the next file. Once you finally get your error message you’ll know that the latest file you added was the one that needs to be fixed.

    That’s a great idea! I ended up having to have steam reacquire the files to fix the error and will have to start over anyway, but I’ll certainly keep checking step by step to make sure thingsa are working. Thank you both for the help!

    in reply to: Character mod not working #325814

    enderskape
    Participant

    I ran through them and everything seems to be in order, but now I’m getting an error that says:

    Assert Failed:
    (returnType != Types::k_count)
    EffectTarget:GetTypeFromId in effect.cpp line 74
    Effect.Target: Invalid Type ta

    I get the feeling I missed something, so I’ll keep looking, but hopefully this helps. Thank you for the advice.

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